/////////////////////////////////////////////////////////////////////////////////////////
//
// Please refer to "COPYRIGHT.md" for the relevant copyright statement of this software.
//
/////////////////////////////////////////////////////////////////////////////////////////
//
#pragma once
#include "../../inc/scene.h"
#include "AdAChar.h"

#ifndef AcReCallout
#  define AcReCallout GcReCallout
#endif

#ifndef acreRegisterCallout
#  define acreRegisterCallout gcreRegisterCallout
#endif

#ifndef acreEntityToFaces
#  define acreEntityToFaces gcreEntityToFaces
#endif
